Write a whole number as three squares, n = x² + y² + z², and read (x,y,z) as a point in space — not a brick. Every representable number's most balanced triple is a dot in the x ≥ y ≥ z ≥ 0 corner. The cube direction (1,1,1) is "perfectly balanced"; a number's imbalance is the spread x − z between its largest and smallest part. Which way a dot leans — toward an axis (flat) or a corner — is its shape.
A dot's direction is its shape (x,y,z)/√n; its distance from the origin grows with size (log n). So each "× 4" chain k, 4k, 16k, … marches outward along one ray — that fixed direction is the proved doubling law, made visible. A dot with z = 0 rides out along the floor (x–y plane); y = z = 0 rides the x axis. No flat-brick paradox — a zero is just a point on a wall.